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United Federation Starfleet Roleplay Story Line: Ghost Ship: Part II
Furry
vulpine_jessica
 The following is the standard format used to announce new roleplays at United Federation Starfleet:


*THIS MISSION BEGINS AT 0:00 SLT*
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=/\= INCOMING UNITED FEDERATION STARFLEET TRANSMISSION =/\=
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NOTES:
1) Have a major twist you'd like to implement? IM the Mission Creator (who wrote the briefing)
2) Don't want to participate? Wear this ? and keep your combadge off. If you do not wear it, or if you chat over an open comms (for anything other than group-related business), you may be expected to join in.
3) DCS is not required. Combat will not take place in this mission.
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Mission Name: Ghost Ship Part II
Stardate: 081222

*Roleplay Begins at: 0:00hrs SLT*
**roleplay ends at 0:00hurs SLT**
Prepared by: Vulpina Howley
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1. Mission Briefing
2. Status Report & Current Orders
3. Supplimental Information

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=/\= MISSION BRIEFING =/\=
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On Stardates 081214 what could only be described as a ghost ship suddenly appeared in empty space. A runabout was sent out to investigate. It was found “materializing” and has been brought back (with difficulty) to Tranquility Station for further study. Only now has it materialized enough for her to dock with the station, so that she can be boarded.

The configuration of this derelict ship seems to be familiar, but no one has been able to determine who might have constructed it. The ship doesn’t appear to be carrying any weapons. There is a mixture of Federation; Klingon; Vulcan and Romulan; Bajoran and Cardassian persons within the vessel. They seem to have killed each other in violent hand-to-hand combat. The ship’s logs seem to have been erased; whether it it was due to the anomaly that brought the ship here or if the records have been erased on purpose, is unknown

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=/\= STATUS REPORT & CURRENT ORDERS =/\=
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Location: Tranquility Station
Status: Condition Green
Damage: None

DIVISIONAL OBJECTIVES ( * = indicates leading division when working with another division)
*Operations:
Continuously scan the inside of the ship.
Give systems assistance to the boarding party.
Communications:
- Keep a constant contact with the boarding party.
Engineering:
Investigate the inner workings of the ship.
Assist Intelligence in discovering the ship’s origin.
Assist Science in finding out how the ship got here.
Science:
Assist Engineering and Medical.
Find out how the ship got here.
*Medical:
Investigate into the cause of death of those on board.
Attend to any wounded or sick found onboard.
*Security:
- Protect the boarding party and prevent any possible saboteurs from attacking the station or crew.
*Intelligence:
- Figure out the origin of the ship.
Marine:
Prepare to defend the station in the event this is an attack.
Assist Security, if need be.
Academy Staff:
- Aid where needed
Cadets:
- Aid where needed
Civilians:
- Aid where needed
All other departments:
- Aid where needed


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=/\= REPORT TERMINATES… =/\=
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